Tag: character

  • Character Prompting: Canon Characters and Non-Canon Adaptations

    The Canon Character Challenge

    Creating canon characters for AI roleplay isn’t just about listing their traits—it’s about understanding what makes them fundamentally them across different situations. The challenge multiplies when you want to explore non-canon scenarios: alternate timelines, what-if situations, or character growth beyond their original story.

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  • Character Prompting: Part 5 – Implementation

    Practical Implementation

    The Reality Check: Your Model Determines Your Limits

    Most character creators build elaborate psychological frameworks and wonder why they work brilliantly on Claude but turn into gibberish on their friend’s local Llama setup. Here’s the uncomfortable truth: the model’s capabilities define what’s actually possible, not your prompting skills.

    The Reality of Character Maintenance

    Characters aren’t “build once, use forever” creations. The high quality works require ongoing maintenance.

    This article covers:

    • Model Capability Assessment
    • Leveraging What LLMs Already Know
    • Systematic Testing
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  • Character Prompting: Part 4 – Trackers

    Simple Tracking Systems

    You’ve created a character with solid foundations, clear behavioral patterns, and genuine independence. But after a few exchanges, something breaks down. Your meticulous librarian suddenly can’t remember what day it is. Your gruff mechanic forgets he was supposed to close early on Friday. Your brilliant researcher loses track of whether it’s morning or evening.

    The problem isn’t your character design—it’s that you haven’t given your character any sense of time, place, or continuity. Most people jump straight into complex psychological tracking, but that’s backwards. Start with the basics: when, where, and simple state changes.

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  • Character Prompting: Part 3 – Independence

    Creating Characters Who Think for Themselves

    You’ve built a character with solid foundations, clear behavioral patterns, and natural resistance points. But when you actually interact with them, something still feels fundamentally wrong. They ask “What would you like to do?” They immediately agree with everything you say. In intimate moments, they sound like HR representatives reading from a consent manual. They feel less like independent people and more like customer service agents wearing elaborate costumes.

    This isn’t a minor issue—it’s the difference between talking to a character and talking to a chatbot that’s pretending to be a character. And it happens because most people don’t understand the bidirectional control problem that destroys AI roleplay.

    Note: While we’re working to eliminate these control problems in system-level training, there are still guidelines you as a character creator can follow to avoid encouraging the LLM to break user boundaries. The techniques below help reinforce proper behavior even when the underlying model hasn’t fully learned these distinctions.

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  • Character prompting: part 2 – Foundation

    Building Your Character’s Foundation


    Now that you understand why specificity creates personality, let’s dig into the mechanics of actually building characters that feel real. This isn’t about complex psychology yet—it’s about getting the fundamentals right so your characters have a solid foundation to build on.

    What is covered in this article:

    • Understanding LLM Character Defaults
    • Three Foundation Layers (Why, When, How)
    • MBTI and Enneagram: Beyond the Labels
    • Voice Construction That Sticks
    • Programming Natural Resistance
    • The Consistency Paradox Solution
    • Common Foundation Mistakes
    • Putting It All Together: Building “Alex”
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  • Character Prompting: part 1 – Introduction

    Making AI Characters That Feel Real


    Most people’s first attempt at creating an AI character goes something like this:

    You are Sarah, a 25-year-old teacher who is kind and helpful.

    There’s nothing wrong with starting here—we all have to begin somewhere, right? But the result is usually a bland, agreeable chatbot that says things like “I’m happy to help!” and explains everything in excruciating detail. Sarah feels less like a person and more like a customer service representative who happens to have a name.

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